November 11, 2012 § Leave a comment
I had witnessed how desperate one could desire for the “like”, and also the accusation of sinful utterance of difficult-to-understand sayings.
In the kind of giving, suddenly we will climb to a turning point where all goods will turn into bads. This is the “impermanences”（無常）. The desperate feelings are just like any other feelings, would go away without notice.
June 19, 2012 § Leave a comment
…As is clearly seen in theatre or painting (but the same is true of the other arts), what emerge through the discontinuous or disparate indices which have to be used to take measurements are two antagonistic relations to the work of art or, more precisely, two modes of aesthetic appropriation expressing two opposite asset structures. Thus, how is one to explain why the median price paid for a theatre ticket rise from 4.17 francs among teachers (less than is paid by junior executives in the private sector, 4.61, and the public sector, 4.77) to 6.09 for public-sector senior executives, 7.00 for the professions, 7.58 for private sector executives, 7.80 for commercial employers and 9.19 for industrialists — which gives one the ordinary hierarchy of the fractions distributed by volume of economic capital? And how does one explain why the hierarchy of the fractions is inverted if their rate of representation in the cheapest theaters is considered? If the elective affinity between relatively inexpensive avant-garde theatre and the intellectual fractions, or between the much more expensive boulevard theatre and the dominant classes is understood superficially — i.e., as simply a direct effect of the relationship between economic cost and economic means — one is liable to forget that through the price they are willing to pay for access to a work of art, or, more precisely, through the relationship between the material cost and the expected ‘cultural’ benefit, each fraction expresses its conception of what specifically makes the value of the work of art and of the legitimate way of appropriating it.
Considering “appropriation”, Bourdieu might not be the only experts among French sociologists. De Certeau’s “The Practice of Everyday Life” or the everyday life sociologists are a group of people that actively explaining ordinary people’s culture actions.
May 23, 2012 § Leave a comment
Jose Murilo on Gilberto Gil’s most radical insight concerning digital culture: (Gilberto Gil: The Open Minister)
Before his resignation, Gilberto Gil affirmed that digital-culture initiatives contain a built-in revolutionary device, and are able to play a fundamental role in shaking the inertia of a traditional politics that has excluded much of society from public life. He described the emergence of a bottom-up, worldwide, non-governmental political movement – which he referred to as “peer-acy” ↑ – that was able to mobilise cultural and counter-cultural forces to influence public policies.
The vision is really amazing and deeply influential on national and global level.
May 21, 2012 § Leave a comment
This is a TV series that aiming at integrating the abnormal. If other series are aiming at entertaining via, or with the abnormal, the series is clearing declare itself in “pastoring” in its every second. Though some people think it’s not fresh at all, but with the sincerity of focusing on psychological details rather than more special effects, it proves the fighting worth.
November 14, 2011 § Leave a comment
[Guardian] Have computers taken away our power?
Why don’t we have big ideas or dreams any more? “Because now that there’s nothing more important than you, how can you ever lose yourself in a grander idea? We’re frightened of eccentricity, of loneliness. Individualism just wants to keep the machine stable, leads to a static world and a powerless world. Rand is individualism carried to its most extreme form, yet she’s very popular, and not that far away from how a lot of people, especially the young, feel today.”
November 1, 2011 § Leave a comment
My Cuban friend had passed the open question: “What is the network and information service in the XXI century?” An interesting question while I am just contemplating the future of culture websites and services. Before putting the thoughts on the table, I would like to refer to one recently viewed video first.
Recently I had watched Microsoft Concept Video: “Productivity Future Vision”. I am kind of happy with it, but found out a lot of similar experiences were gain from non-Microsoft software and services, like some Apple & google products and other 3rd party softwares and services.
It has been years since last concept video of Microsoft Productivity Future Vision. But the proximity of the displayed realities changes. Those trendies are more around the corner than before. Why? In these years the booming of iPhone and iPad (and other Android tablets) had brought our virtual existence to a totally different level. So the question right now is not “is it possible?” or “aren’t they amazing?”, but “which path and how could we get there?”.
There are important currents of ICT development behind those “concept” videos. The most popular one is ubiquitous computing. There are a lot of names referring to the same important phenomena: pervasive computing, ubicomp, smart planet, ambient technology, etc. From the object’s side it syndicated, the current is named “IOT” (Internet of Things). The author of “The Internet of Things: A Critique of Ambient Technology and the All-Seeing Networks of RFIDs“, Rob van Kranenburng (who is also our 2008 Culturemondo Roundtable discussant) their recently collaborated published essay “Discussion Paper on the Internet of Things commissioned by the Institute for Internet and Society, Berlin“(PDF) had an excellent review of its development.
Another pioneer in this field is the urban designer Adam Greenfield with his 2006 famous book: “Everyware: The dawning age of ubiquitous computing“. With its provided 7 sections and 81 theses, Adam Greenfield had outlined the basic principles and issues involving the new emerging trend. Both identifying the social issues, the new technologies are from the beginning a new challenge to not only technical & business people, but a new governance’s dark corner and new supporting force for empowerment.
Based on these pioneering foundation stones — ubiquitous computing, IOT and everyware — above, what’s the vision of we could generate toward the “network and information service in the XXI century”? I think three directions should be highlighted at the dawning stage:
1. infrastructure: the new network and information service would be designed and separated into layerized structure, which infrastructure would play the role of support and resources deployment automation. The cloud awareness would be brought into every discipline and redefine the workflow and operational definition of the previous paradigm. Some interesting breakthrough would happen among the edges and intersections of layers and within infrastructure.
2. integration: a cross layer data and technologies integration would blur the boundaries of software, hardware, and services. The requests are met regardless of any under-layer solutions and seemed as a orchestrated whole to deliver that solution. The surprises would laid on the lately just arrived social, emotional serendipity we gained from the overall satisfaction where mobile phone had promised before. Great user experience models and new interface technologies would develop feedback that includes human beings as one of the co-evolution mind system.
3. interaction: heavy protocols are needed to communicate within multiple roles of such new ecological system. Data, software, hardware, sensors, services, and human beings actions all need to communicate with each other frequently and rapidly. The behavior of the output of each would be weaved into the further fabric of a dynamic, vital cyborgial scene. The current Linked Open Data (LOD) discussion is just the beginning of a new data landscape. Interoperability and connectivity would have new meanings in the coming months and years.
Japanese ALFAE(Area-wide eLaboratory of Food, Agriculture and Environment) Foundation director Takahashi Kameoka had mentioned the future scenario of ubiquitous computing as the “meta-disciplinary”. The dissolving of boundaries and cross-layer integration, with the strong infrastructural support and highly sophisticated interaction would bring out new challenges beyond the current capacities of any given single organization and governance system. It requires a new mindset to face it and establish the dialogue. That’s also why European Union had stepped in the field and had starting to prepare for it.
When back to the concept video Microsoft had presented to us, the future is not there yet if business companies only lift the flag flying. It is a huge transformation (if not the Great Transformation, as Polanyi had said) and government, private sector and public sphere would be all involving. At this time, with all us thinking minds, knowledge and apparatus connected, the stories shall be different and … more interesting.
September 23, 2010 § Leave a comment
First time in PICNIC, to learn and see a lot of great new things. The first day is almost dedicated to my Culturemondo lovely colleagues: comparing to have good company to chat with, no other experience is more precious🙂 Though still interested in a lot of new concept, new collaboration and hands-on workshops. I went to Crowdfunding session in the afternoon before the Culture Criticism & Culture Bloggers Interviewed – Lab for Culture book launch party.
And I spent some time to discuss with my Taiwanese colleague about the perception of the conference from my side. Establish a rapport for basic understanding of international collaboration is quite essential cause such understanding gap make it difficult for Taiwanese projects or program to embrace the participation of international milieu for culture and creativity. Some directors they might not deem themselves fit the context of these creativities. Whether those are true or not, at least they would need unbiased information for them to decide anything if they have to. The rapport is to help for information gathering and further engagement. For a lot of things might happened later on, those are just the basic beginning, lesson 101 for the players.